Destiny’s Playstation 4 Exclusives

Wondering what exclusive content you’ll be getting with your pre-order of Destiny on PS4? Well here’s a little video from Bungie and Playstation all wrapped up and presented nicely for you. Thanks Playstation and Bungie…see you September 9th!

Feel Freedom in Dying Lights New Dev Diary #1: Natural Movement

The developers over at Techland want to run you by their new parkour mechanics in this new dev diary. In Techland’s last 2 zombie games — Dead Island and Dead Island: Riptide — the movement was stiff and weighted. It seems they have rectified that problem in Dying Light making the fluid movement a central role in their upcoming zombie co-op slaughter fest.

Look for Dying Light to infect your consoles and PCs February 15


 

Bargin Bin: Operation Darkness W/ SoGeekGirl

What’s up guys! The wife and I went to our local gaming store and this is what happened… Enjoy!

First 30 Minutes – Bound by Flame (PS4)

What’s up guys! Here’s a video I made earlier today showcasing the first 30 minutes of Bound by Flame. Enjoy!

Hellraid Upgraded For Next-Gen Consoles

Hey, remember Hellraid – the fantasy clone of Dead Island that was supposed to be released Fall of 2013 for the 360, PS3, and PC? Well it looks like the guys and gals over at Techland have been working diligently to bring that game up to par from previous generation to next-gen consoles.

Techland released a press statement today stating that their upcoming dark fantasy first-person RPG game – Hellraid – is undergoing a face lift and being retrofitted for the next (or current) generation of consoles – PS4 and Xbox One – as well as PC.

With this overhaul, Techland will be using their new proprietary engine – Chrome Engine 6. This is the same engine that is being used for their upcoming zombie game – Dying Light.

Along with a new engine, Hellraid will be implementing new combat mechanics, a customized class system, character customization, and 3 game modes – Story, Mission (arcade), and Arena mode.

Characters will not be locked into a predetermined class. With a “class-free skill tree” your character will have the freedom to choose how he or she wants to spec their Hellraider throughout the game allowing for deeply customized gameplay. Various active and passive abilities can be customized, as well allowing for combat, magic, and agility path freedom. Players will also be able to create and customize their character with armor, clothing, and accessories.

Combat has been improved as well. You may now equip your character with one or two-handed melee weapons, shields, magic, or ranged weapons. Counter-attacks, parrying, and dashing mechanics will also be implemented in the new iteration of Hellraid.

Lastly, weapon crafting, interactive environments, destructible objects, and adaptive AI will be included in the upgraded version of Hellraid.

PC raiders can look for Hellraid come Autumn through Steam’s Early Access program with PS4 and Xbox One to follow some time in 2015.

Stay tuned here for more info and don’t forget to comment and follow. You can also subscribe to my YouTube channel. Enjoy!

Swamps - Hellraid

Swamps in Hellraid

Chandelier - Hellraid

Destructible chandelier and armored skeleton

Shield - Hellraid

Shielded skeleton and various enemies

Portal - Hellraid

Magic combat and open enemy portal

Hot Week For Dragon Age Inquisition – New Trailer, Release Date, Screenshots, and Box Art

This has been a hot week for Bioware’s new game, Dragon Age Inquisition, which is the third installment of the popular Dragon Age series. The slow trickle of marketing from EA and Bioware has begun and the response from media and the public for Dragon Age Inquisition seems to be positive.

Kicking the week off we were graced with the release date of October 7, 2014 and a new trailer showcasing the gorgeous graphics and seemingly new combat mechanics. The new gameplay trailer – The Inquisitor – also offers insight into the storyline and characters

The fun didn’t stop there. Today Bioware released character class details and new screenshots for Dragon Age Inquisition. There will be three (usual) classes: Warrior, Mage, and Rogue. Below are class details as described by Bioware from Gamespot.

Warrior:

Battle-hardened and masters of close combat, warriors are pivotal to any group entering battle. As front-line fighters, they absorb the brunt of opponent attacks, steal enemy focus, and create an opening for deadly ranged assaults from other classes. While some warriors prefer visceral, sweeping damage, many are silverite-clad bulwarks, weathering any blows they don’t deflect with their shields.

Warrior Champion specialization:

Champions are defenders and protectors, and when a warrior trains in the champion’s tradition, he or she becomes unstoppable. Champions use their armor, weapon and awareness to shrug off incoming attacks while holding critical positions on the battlefield and protecting allies in the process.

Mage:

Those who can tap into the raw energy of the Fade and block the whispering temptations of demons are truly exceptional. When they turn that mental focus onto the field of war, they can be truly terrifying opponents. Rains of fire, walls of ice, or even the ability to heal allies make up a mage’s toolkit. Most employ considerable skills rendering foes not only weakened, but also vulnerable to physical attacks, setting up opportunities for their teammates to exploit.

Mage Knight Enchanter specialization:

Among the Circles of Magi, only a few mages have the strength of will necessary to focus their energy inward. Wrapped in protective magics and wielding blades of arcane force, the Knight Enchanters are rare, but inspiring sights as they lead the charge into enemy ranks.

Rogue:

Armed with bows, daggers, and any number of dirty tricks, the rogue’s primary focus is damage: tearing foes down one at a time with systematic efficiency. Rogues commonly use a mixture of stealth and mobility to reach positions of advantage, be it a sniper’s perch away from enemy blades or behind an unsuspecting mage. Deadly and resourceful, rogues can tip the balance of any strategic assault.

Rogue Artificer specialization:

Intricate mechanisms are the core of the artificer’s craft: Deadly traps; Distracting contraptions; Marvels of engineering turned to deadly purpose. If an artificer is standing at the far end of a seemingly innocuous stretch of the battlefield, you should find another path. If he or she is smiling? Best just to hope your affairs are in order.

Box Art

Box Art

DAI - 1 DAI - 3

DAI -2

 

For more screenshots and info, visit the Dragon Age Website. Also, don’t forget to comment below and hit the follow and like tabs. Thanks!

 

Mad Max Delayed – New Trailer Released

News comes today that the upcoming release Mad Max from Avalanche Studios and WB Games has been delayed until 2015.

As a consolation, I suppose, the studio has released a new trailer – Magnum Opus – showcasing the automobile combat, which you may remember, plays a central role in all 3 Mad Max films.

Enjoy the Magnum Opus trailer below and look for Mad Max in 2015 on PC, 360, Xbox One, PS3, and PS4.

New Elgato Game Capture HD – Titanfall Xbox One Gameplay Footage

Just received my Elgato Game Capture HD today in the mail. It’s a great little machine that allows you to capture gameplay, edit your material, and stream live to Twitch, YouTube, and Ustream, among other useful options. So, here is the final product and short video captured today playing Titanfall on the Xbox One.

Also look for new segments and videos in the future. Enjoy!

5 Hot Upcoming Indie Games

Some indie games are becoming equally, if not more, popular than triple A retail games these days. Games like Braid, Hotline Miami, Fez, and Minecraft, just to name a few, have garnered much attention and praise. Indie games allow the developers to be more creative than if they were working for a large developer or publisher, thus creating games at a lower cost with some  interesting gameplay.

Here are 5 indie games that exude creativity and look to be white-hot when released.

 

5. Hotline Miami 2: Wrong Number

Neon, the 80’s, ability masks, gratuitous blood and violence, a fast-paced environment that makes you feel like you’ve funneled mounds of cocaine up your nose…Hotline Miami is one of the most addictive games I have played within the last couple of years. It was one of those games that I had heard a lot about but was too apprehensive to actually throw a few bucks down to try. It wasn’t until I watched the Giant Bomb guys play it in one of their Quick Looks, and released on the Vita, that I became interested in purchasing this maniacal game. Hotline Miami is also one of the best scored games, ever! So good!

So, obviously, seeing as how good Hotline Miami was, it was only natural that the sequel would make this list. Hotline Miami: Wrong Number picks up where the first game left off with “escalating levels of violence through multiple factions born from the events of the original game and driven by uncertain motivation.” Wrong Number will come packed with 20 high-paced chapters, an interconnecting story lines, and multiple different characters that span over a variety of new locations and time periods. So basically Pulp Fiction, almost.

Hotline Miami 2: Wrong Number will definitely be out on PC, Mac, Linux, PS3, PS4, and Vita sometime in 2014.

 

4. Broforce

If Minecraft, Contra, and every big 80’s and 90’s male action star had a baby, Broforce would be the product.

Broforce is a side-scrolling action action game with destructible environments where you play as  like-versions of randomly generated 80’s and 90’s action stars – such as Brobocop or Rambro – 15 in all with more on the way. These characters make up the team Broforce.

Developers, Free Lives, explains Broforce as:

Broforce is a co-operative patriotism simulation. You play as 80’s and 90’s action heroes waging war against terror in almost entirely destructible nostalgic settings.
While superficially a run ‘n gun in the vein of Metal Slug, Broforce’s reactive environment encourages tactical play. Each bro out of the 15 the game currently features (with many more to come) has distinctive attacks and special abilities, and, aside from spraying terrorist blood across the landscape, mastering all these abilities is one of Broforce’s core pleasures.
In Broforce death is instant and often surprising, but this is balanced by the incompetence of the enemy. The explosions (which are numerous) often result in unpredictable chain reactions, but this shouldn’t discourage you from permanently holding down your trigger finger. Yelling “‘Murica!” while you do so is optional.

Broforce also has various other game modes such as Explosion Race and Deathmatch, to name a few.

Broforce is being developed by South African indie studio Free Lives and is available through early access on Steam.

 

3. SOMA

I love science fiction and horror, so naturally SOMA makes the list.

SOMA is a first person psychological horror game developed by Frictional games – yes, the Amnesia guys – for the PS4 and PC. So you know this game is going to be ripe with atmospheric tension.

Through a series of videos showing a woman who is documenting her interactions with these machines, she is confronted with the sobering fact that these machines are taking on a life of their own and in one video, showing her own death.

To see more, go to the SOMA website. This game is slated for a 2015 release on PC and PS4.

 

2. Invisible Inc.

Developed by Klei, the guys behind Shank and Don’t Starve, Invisible Inc. is a tactical espionage turn-based strategy game.

Not much is explained on their website, but doing a little sleuthing of my own and extracting from the teaser trailer I found there will be various classes (Sniper, Stealth, and Cyber Psychic) working in tandem that you control to sneak and traverse your way through a variety of maps. Similar to games as XCOM and the original Fallout series.

Invisible Inc. is still in Alpha development phase but can be bought and played through the Invisible Inc. website.


1. Below

Not much is given about this title either. On the Capy website all they give you is a slew of videos and on the Below website all is given is a video and a few screenshots. But here is what I’ve heard about this title. I hear it is akin to Zelda and Dark Souls. Punishing in the  way of Dark Souls where if you die, that character is dead – like, perma-dead. When you respawn, you respawn as a different character and have to try to get to the previous dead character to collect all your belongings from your previously deceased self. And I hear its akin to Zelda due to its dungeon crawling.

Like I said, not much has been given to the player in regards to mechanics, story plot, or any other mechanical aspect of this game, but from what I hear, I like. Also noteworthy is it’s art style – it is an absolutely gorgeous looking game. Probabaly one of the most innovative art styles I’ve seen in some time. The soundtrack is also being produced by Jim Guthrie.

Look for it on Steam and Xbox One.

Dying Light – New Humanity Trailer

HOT NEW press release email incoming from Polish studio, Techland. The developers of Dead Island & Dead Island Riptide has graced us with a new trailer spotlighting the humanity associated with their upcoming zombie title, Dying Light.

In this new trailer we get a glimpse of what it’s like to live in their new zombie-filled world. Not only do you have to deal with zombies during the day, and deadlier zombies at night, but you also have to deal with the hostility and disparity of the living.

Dying Light is being published by Warner Bros. Games and has not been given a solid release date. Here is the new trailer and stayed tuned for more information. Enjoy.

Press Release –

Dying Light puts our humanity to trial

 

Techland and Warner Bros. Interactive Entertainment released today a new trailer for Dying Light entitled “Humanity”. It shows the horrible reality of living in a zombie infested quarantine zone and how it changes people inside.

 

Dying Light’s “Humanity” trailer shifts focus from the infected to the survivors – people who had enough strength and luck to endure the outbreak. Yet, the worst is not over as in the quarantine zone every day is a struggle and every night is a challenge. Sadly, human mind can withstand only so much.

 

In what ways does the quarantine zone influence you? Does killing the infected really leave no trace on your mind? How long can you defend your humanity? What will happen when you eventually break?

 

 

Dying Light is a first-person action survival horror game set in a vast and dangerous open world, where players scavenge for supplies during the day as to be best prepared to survive the night. The game will launch for Xbox One, PS4, Xbox 360, PS3 and PC in 2014.